Logiscool Introduces New Online Coding Program on EtonX
Starting 28 May 2024, Logiscool launches its first self-study program, Coding Games with Python, available globally through the esteemed EtonX platform. The beginner-friendly, innovative course is designed for students aged 13 and up, offering them the skills needed for a successful future in tech. Upon completion, further learning opportunities await at Logiscool.
For enrollment details and more about the program, visit logiscool.com/en/coding-games-with-python-at-etonx. Let's empower the next generation of digital innovators!

We’re proud to share that Bence, who was a Logiscool student for four years, has achieved remarkable success in the digital world with his teammate. According to Forbes Hungary, the Roblox game developed by Bence, Sneaker Resell Simulator, generated nearly 170 million HUF in revenue and over 11 million hours of gameplay worldwide in 2024. (Source: Forbes) The development required serious programming skills, and we’re proud that Bence took his first steps on this path with us.
In the game, players trade virtual sneakers, build and upgrade their own shops – a simple concept that attracted a massive audience. At its peak, the project saw 160,000 players join the server in a single day.
Congratulations on this amazing achievement! 🎉

A new global study of over 80,000 parent reports shows that passive high screen time in children aged 4–6 is linked to lower well-being. The study, published in April 2025, found that higher screen time correlates with issues in psychosocial well-being, social functioning, parent-child relationships, and behavioral functioning. However, the researchers emphasize that the type and context of digital content also play significant roles in these outcomes. They suggest that parents can mitigate negative effects by moderating screen time, choosing high-quality educational content, and engaging in tech activities with their children. (Medical Xpress)