Wir freuen uns sehr, Ihnen mitteilen zu können, dass wir unsere dritte internationale Auszeichnung innerhalb eines Jahres erhalten haben!

10. Jan. 2023

Die Digital Education Awards haben unserer Digital Discovery-Kursreihe den Titel „Bester neuer digitaler Kurs“ verliehen. Durch die Anerkennung innovativer Marken, die Bildung und Technologie verändern, zielen die Digital Education Awards darauf ab, zum Wachstum der EdTech-Branche beizutragen.

Ein großes Dankeschön an alle, die uns bisher auf diesem Weg begleitet haben – Franchisepartner, Instruktoren, Eltern und Kinder: Wir sind dankbar für Ihr anhaltendes Vertrauen in uns!

Lassen Sie alle Kinder mit dem besten verfügbaren Kurs mit der digitalen Welt vertraut werden. 😊

Einzelheiten zum Digital Discovery-Kurs
Passive High Screen Time Linked to Lower Well-Being in Young Children, Global Study Finds

A new global study of over 80,000 parent reports shows that passive high screen time in children aged 4–6 is linked to lower well-being. The study, published in April 2025, found that higher screen time correlates with issues in psychosocial well-being, social functioning, parent-child relationships, and behavioral functioning. However, the researchers emphasize that the type and context of digital content also play significant roles in these outcomes. They suggest that parents can mitigate negative effects by moderating screen time, choosing high-quality educational content, and engaging in tech activities with their children. (Medical Xpress)

Children Dream of Digital Careers – But Many Parents Don’t Get It

A recent survey reveals that 57% of parents feel disconnected from their children’s modern career goals, such as becoming content creators or e-sports professionals. Half of the surveyed kids say their parents don’t take these aspirations seriously. Interestingly, 84% of parents also admit that tech use has helped their children become more creative, empathetic, and socially skilled. According to the study, the top 5 dream jobs among 11–17-year-olds are video game designer or tester, software developer, teacher or tutor, content creator or streamer, and graphic designer—reflecting a strong interest in both digital creativity and hands-on learning. (The Sun)