全球研究發現,被動長時間接觸螢幕與兒童幸福感降低有關
一項涵蓋超過 80,000 份家長報告的全球新研究表明,4-6 歲兒童被動地長時間接觸螢幕與幸福感降低有關。這項於 2025 年 4 月發表的研究發現,螢幕時間越長,心理健康、社會功能、親子關係和行為功能等問題就越相關。然而,研究人員強調,數位內容的類型和背景在這些結果中也扮演著重要角色。他們建議父母可以透過控制螢幕時間、選擇高品質的教育內容以及與孩子一起參與科技活動來減輕負面影響。 ( Medical Xpress )

Roblox, one of the most popular online platforms among children, has announced new safety measures to better protect younger users on the platform. To access chat features, players will now need to complete facial age verification, making Roblox one of the first large gaming platforms to introduce this system for users of all ages. The new approach enables age-based chat, helping ensure more age-appropriate interactions and limiting communication between adults and children under 16. (Roblox)
The update reflects a broader effort across the tech industry to make online spaces safer for young users.
