Un exestudiante de Logiscool desarrolla un juego multimillonario para Roblox
Estamos orgullosos de compartir que Bence, que fue estudiante de Logiscool durante cuatro años, ha logrado un éxito notable en el mundo digital con su compañero de equipo. Según Forbes Hungría, el juego de Roblox desarrollado por Bence, Simulador de reventa de zapatillas, generó casi 170 millones de HUF en ingresos y más de 11 millones de horas de juego en todo el mundo en 2024. (Fuente: ForbesEl desarrollo requirió serios conocimientos de programación, y estamos orgullosos de que Bence haya dado sus primeros pasos en este camino con nosotros.
En el juego, los jugadores intercambian zapatillas virtuales, construyen y actualizan sus propias tiendas, un concepto simple que atrajo a una audiencia masiva. En su apogeo, el proyecto vio a 160,000 jugadores unirse al servidor en un solo día.
¡Felicitaciones por este increíble logro!

A new global study of over 80,000 parent reports shows that passive high screen time in children aged 4–6 is linked to lower well-being. The study, published in April 2025, found that higher screen time correlates with issues in psychosocial well-being, social functioning, parent-child relationships, and behavioral functioning. However, the researchers emphasize that the type and context of digital content also play significant roles in these outcomes. They suggest that parents can mitigate negative effects by moderating screen time, choosing high-quality educational content, and engaging in tech activities with their children. (Medical Xpress)

A recent survey reveals that 57% of parents feel disconnected from their children’s modern career goals, such as becoming content creators or e-sports professionals. Half of the surveyed kids say their parents don’t take these aspirations seriously. Interestingly, 84% of parents also admit that tech use has helped their children become more creative, empathetic, and socially skilled. According to the study, the top 5 dream jobs among 11–17-year-olds are video game designer or tester, software developer, teacher or tutor, content creator or streamer, and graphic designer—reflecting a strong interest in both digital creativity and hands-on learning. (The Sun)