Logiscool globally teaches children coding and digital literacy in our fun-based after-schools
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Give a boost to your child's future with us

Everyone can learn programming and digital literacy. Our curriculum contains fully gamified, modular, and smart lessons to make learning FUN. All moduls are developed to fit the different age groups to find the perfect path to everyone.

We are committed to teach kids the joy of digital literacy. Our methodology is based on our expertise and fully standardized high-level teaching. We provide an inspiring environment either online or in person.

Our most loved and unique benefits are the world class, certified educational platforms we use to teach digital literacy. They are engaging and innovative to make the transition between the visual coding blocks to text-based coding easy and fun!

Kids grow up with digital devices in their hands. But they are still only passive users instead of active creators. Coding teaches kids to think and equips them with analytical thinking, problem solving, it increases their creativity, concentration, and self-confidence.


Kids can create their first computer game for free
Are you interested in getting to know how coding and digital literacy can contribute to your kids’ future success? Try it for free together with your child! Join our free demo lesson online or in person, and while they get familiar with an exciting new world with the help of our trainer, we can also talk about the importance of digital literacy. Don’t miss this great opportunity!
The world's number one coding education platform for learning

Blox coding
We start coding education with “building blocks”. Our unique visual coding method is always best adjusted to all ages and knowledge levels.

Mix coding
As a second step, students start writing codes in MIX mode, where they can see both the building blox and the text-based languages in parallel.

Text coding
Once they feel confident to leave the visual blocks behind, we move to text-based programming languages, like Python, Unity, Godot or C#.
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